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Thread: Wine OpenGL initialisation failed


after upgrading ubuntu 10.10 12.04 system had 2 problems:
- awkward screen resolution (800*600 max. on full hd monitor)
- no directx support in wine, wine no longer able initialize opengl

hardware: ati radeon 9200se 5964 (agp) rgb out connected lg 32ld465 full hd tv-monitor.

managed solve screen resolution issue, run out of ideas wine. seems opengl initialisation problem.

changes system:
/etc/x11/xorg.conf
/usr/share/x11/xorg.conf.d/99-vesahack
/etc/gdm/init/default

attached:
- lg 32ld465 television edid reading
- xorg.0.log
- heroes of might & magic 3 run trial
- xdpyinfo output

remarks:

edid reading incorrect. tv capable run @ 1920x1080 60 hz.

ubuntu 10.10 worked out of box, change load "fglrx" option in module section of xorg.conf (just sure, previous os versions), , default color depth set 16 bit - necessary run highcolor games in windowed mode.

have set modelines using cvt & xrandr , added xrandr lines /etc/gdm/init/default. worked fine ubuntu 11.04, didn't 11.10 & 12.04. continued 99-vesahack , shiny new xorg.conf. resolution ok, wine keeps crashing, several versions 1.3.x 1.5.4. tested several executables , desktop environments. executables not require directx running. (e.g. heroes3 mapeditor runs, heroes3 game crashes)

update: i did this:
sudo apt-get remove --purge fglrx*
sudo apt-get purge xserver-xorg
sudo apt-get install xserver-xorg xserver-xorg-video-all ubuntu-desktop xorg
sudo apt-get install libgl1-mesa-swrast

wine isn't crashing, unusable- way slow. speed around 1 fps game 1996. idea make usable?

update2:
after replacing libgl1-mesa-swx11 libgl1-mesa-glx, runs! (practically have reinstalled & removed again fglrx, , fglrx came libgl1-mesa-glx)
attached files attached files



Forum The Ubuntu Forum Community Ubuntu Official Flavours Support General Help [all variants] Wine OpenGL initialisation failed


Ubuntu

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